Iphone Vs HTC Legend

Friday, 26. March 2010

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IPHONE                                          VS                  HTC LEGEND

GENERAL 2G Network GSM 850 / 900 / 1800 / 1900 GSM 850 / 900 / 1800 / 1900
3G Network HSDPA 850 / 1900 / 2100 HSDPA 900 / 2100
Announced 2008, June 2010, February
Status Available. Released 2008, July Available. Released 2010, March
SIZE Dimensions 115.5 x 62.1 x 12.3 mm 112 x 56.3 x 11.5 mm
Weight 133 g 126 g
DISPLAY Type TFT capacitive touchscreen, 16M colors AMOLED capacitive touchscreen, 16M colors
Size 320 x 480 pixels, 3.5 inches 320 x 480 pixels, 3.2 inches
- Multi-touch input method
- Accelerometer sensor for auto-rotate
- Proximity sensor for auto turn-off
- Scratch-resistant surface
- Sense UI
- Multi-touch support
- Accelerometer sensor for UI auto-rotate
- Optical trackpad
SOUND Alert types Vibration; Downloadable polyphonic, MP3 ringtones Vibration, MP3, WAV ringtones
Speakerphone Yes Yes
- 3.5 mm headset jack - 3.5 mm audio jack
MEMORY Phonebook Practically unlimited entries and fields, Photocall Practically unlimited entries and fields, Photocall
Call records 100 received, dialed and missed calls Practically unlimited
Internal 8 GB/ 16 GB storage, 128 MB RAM 384 MB RAM, 512 MB ROM
Card slot No microSD (TransFlash) up to 32GB, buy memory
DATA GPRS Yes Class 10 (4+1/3+2 slots), 32 – 48 kbps
EDGE Yes Class 10, 236.8 kbps
3G HSDPA HSDPA, 7.2 Mbps; HSUPA, 2 Mbps
WLAN Wi-Fi 802.11b/g Wi-Fi 802.11 b/g
Bluetooth Yes, v2.0 with A2DP, headset support only Yes v2.1 with A2DP
Infrared port No No
USB Yes, v2.0 Yes, miniUSB v2.0
CAMERA Primary 2 MP, 1600×1200 pixels 5 MP, 2592 x 1944 pixels, autofocus, LED flash
Features Geo-tagging
Video No Yes
Secondary No No
FEATURES OS iPhone OS (based on Mac OS) Android OS v2.1 (Eclair)
CPU ARM 11 412 MHz, PowerVR MBX-Lite graphics Qualcomm MSM 7227 600 MHz processor
Messaging SMS (threaded view), MMS(threaded view), Email SMS(threaded view), MMS, Email, Push Email, IM
Browser HTML (Safari) HTML
Radio No Stereo FM radio with RDS
Games Downloadable, incl. motion-based Yes
Colors Black(8/16 GB), White (16 GB) Gray, Black
GPS Yes, with A-GPS support Yes, with A-GPS support
Java No Via third party application
- Google Maps
- Audio/video player
- TV-out
- Aluminum unibody
- Dedicated search key
- MP3/eAAC+/WAV player
- MP4/H.263/H.264 player
- Google Search, Maps, Gmail,
- YouTube, Google Talk
- Document viewer
- Photo viewer/editor
- Organizer
- Voice memo
- T9
BATTERY Standard battery, Li-Ion Standard battery, Li-Ion 1300 mAh
Stand-by Up to 300 h Up to 440 h (2G) / Up to 560 h (3G)
Talk time Up to 10 h Up to 7 h (2G) / Up to 6 h 10 min (3G)
Music play Up to 24 h
MISC SAR US 0.52 W/kg (head)     1.29 W/kg (body)
SAR EU 0.56 W/kg (head)     0.23 W/kg (body)
number of view: 1501

Google Nexus One vs Iphone 3GS

Friday, 26. March 2010

GOOGLE NEXUS ONE                                           VS                                 IPHONE 3GS

GENERAL 2G Network

GSM 850 / 900 / 1800 / 1900

GSM 850 / 900 / 1800 / 1900
3G Network HSDPA 900 / 1700 / 2100 HSDPA 850 / 1900 / 2100
HSDPA 850 / 1900 / 2100 – for AT&T, Rogers Wireless
Announced 2010, January 2009, June
Status Available. Released 2010, January Available. Released 2009, June
SIZE Dimensions 119 x 59.8 x 11.5 mm 115.5 x 62.1 x 12.3 mm
Weight 130 g 135 g
DISPLAY Type AMOLED capacitive touchscreen TFT capacitive touchscreen, 16M colors
Size 480 x 800 pixels, 3.7 inches 320 x 480 pixels, 3.5 inches
- Multi-touch input method (via firmware update)
- Accelerometer sensor for UI auto-rotate
- Touch-sensitive controls
- Trackball navigation
- Proximity sensor for auto turn-off
- Multi-touch input method
- Accelerometer sensor for auto-rotate
- Proximity sensor for auto turn-off
- Scratch-resistant surface
SOUND Alert types Vibration, MP3 ringtones Vibration; Downloadable

polyphonic,

MP3 ringtones

Speakerphone Yes Yes
- 3.5 mm audio jack - 3.5 mm headset jack
MEMORY Phonebook Practically unlimited entries and fields, Photocall Practically unlimited entries and fields, Photocall
Call records Practically unlimited 100 received, dialed and missed calls
Internal 512MB RAM, 512MB ROM 16 GB/ 32 GB storage, 256 MB RAM
Card slot microSD up to 32GB, 4GB included, buy memory No
DATA GPRS Class 10 (4+1/3+2 slots), 32 – 48 kbps Yes
EDGE Class 10, 236.8 kbps Yes
3G HSDPA 7.2 Mbps; HSUPA, 2 Mbps HSDPA, 7.2 Mbps
WLAN Wi-Fi 802.11 a/b/g Wi-Fi 802.11b/g
Bluetooth Yes, v2.1 with A2DP Yes, v2.1 with A2DP, headset support only
Infrared port No No
USB Yes, microUSB v2.0 Yes, v2.0
CAMERA Primary 5 MP, 2560х1920 pixels, autofocus, LED flash 3.15 MP, 2048×1536 pixels, autofocus
Features Smile detection, geo-tagging Touch focus, geo-tagging
Video Yes, D1 (720×480 pixels)@min. 20fps Yes, VGA@30fps, video geo-tagging
Secondary No No
FEATURES OS Android OS, v2.1 (Eclair) iPhone OS (based on Mac OS)
CPU Qualcomm Snapdragon QSD8250 1 GHz processor ARM Cortex A8 600 MHz, PowerVR SGX graphics
Messaging SMS(threaded view), MMS, Email, Push Email, IM SMS (threaded view), MMS, Email
Browser HTML HTML (Safari)
Radio No No
Games Yes + downloadable Downloadable, incl. motion-based
Colors Brown (teflon coating) Black, White
GPS Yes, with A-GPS support Yes, with A-GPS support
Java Via third party application No
- Active noise cancellation with dedicated microphone
- Digital compass
- Dedicated search key
- Google Search, Maps, Gmail
- YouTube, Google Talk, Picasa integration
- MP3/eAAC+/WAV music player
- MP4/H.263/H.264 video player
- Voice memo
- Digital compass
- Google Maps
- Audio/video player
- TV-out
- Voice command/dial
BATTERY Standard battery, Li-Ion 1400 mAh Standard battery, Li-Ion
Stand-by Up to 290 h (2G) / Up to 250 h (3G) Up to 300 h
Talk time Up to 10 hours (2G) / Up to 7 hours (3G) Up to 12 h (2G) / Up to 5 h (3G)
Music play Up to 20 hours Up to 30 h
MISC SAR US 0.37 W/kg (head)     0.74 W/kg (body) 0.26 W/kg (head)     0.79 W/kg (body)
SAR EU 0.45 W/kg (head)     0.40 W/kg (body)
number of view: 266

Battle Royale: Five smartphone screens face off

Friday, 26. March 2010

With the recent release of DisplayMate Multimedia Edition for Mobile Displays, a battery of tests to measure the quality of portable screens–and apparently because I’m a glutton for punishment–I thought now would be the perfect time to bring five popular smartphones back to CNET Labs for a down-and-dirty comparison of their screen performance.

The five phones I chose to put through the ringer (ahem) are the Samsung Behold II, the Motorola Droid, theApple iPhone 3GS, the HTC Nexus One by Google, and the Palm Pre Plus. These five were chosen because of their relative popularity and similar feature sets.

We used three different types of tests to evaluate each phone:

Scientific measurements: We used the Konica Minolta CS-200 ChromaMeter to test the maximum brightness, black level, and contrast ratio of each phone and reported numbers for each of these three tests.

Test pattern screens: We used several DisplayMate Mobile test patterns to test for color-tracking errors, 24-bit color, and font legibility, among others.

Real-world: Finally, we conducted real-world anecdotal testing using 3D games, photos, and a little tool I like to call “the Sun” to test the diffuse reflectance of each display.

All test screens were viewed within each phone’s native gallery application. Some phones may handle pictures differently–and even improve them to some extent–outside the application. That said, we believe that testing within the respective gallery applications is still a viable test as this is where most users will view pictures on their phones.

In order to diminish potential repetition, I’ll dive right into the details of how each phone performed; if you’d like to know more about our tests, you can binge off nerdy details in our “How we tested” section at the bottom of this article. Please note that this is an evaluation of each phone’s screen performance and nothing else. Check out the full reviews of these phones to determine which is right for you. Also, DisplayMate recently conducted a moretechnically focused evaluation of the iPhone 3GS’ and the Nexus One’s screens that I recommend you take a look at.

The bottom line

Here’s how we rank the phones in screen performance:

  1. Motorola Droid
  2. Palm Pre Plus
  3. Apple iPhone 3GS
  4. HTC Nexus One by Google
  5. Samsung Behold II

Keep reading to find out why we ranked them this way.

I know everyone has strong opinions and usually fiery passions about their smartphone of choice, so I don’t expect everyone to agree with my assessment or the methods used in drawing my conclusions. If there are any questions about how I came to my conclusions or anything relevant I may have left out, please leave a comment saying as much. Also, if you’d like to see even more detailed information of each phone’s performance, let me know. If enough are interested, I’ll do a follow-up post with that information.

Lastly, though I hope consumers get something useful out of this, I’d be just as happy if the respective manufacturers of the phones took a serious look at these results and at least considered them when making their respective hardware and software revisions. We all want these phones to continue improving, and I’m just attempting to contribute to the cause.

Motorola Droid

The Droid achieved an incredibly impressive contrast ratio, given that it’s not OLED-based. It also had the most-accurate colors of any of the phones as well as the sharpest text. Also, unlike the Nexus One, the Droid was capable of displaying 24-bit color. Its only glaring mistake was an overly reflective screen when viewed in a sunny, natural environment. Despite that, the Droid is clearly the performance winner, followed fairly closely by the Palm Pre Plus and the iPhone 3GS, which washes out color as a result of its superbright screen. Both the Behold II and the Nexus One have incredibly deep blacks, but they both oversaturate colors to the point that they’re inaccurate and sometimes distracting.

Palm Pre Plus

The Palm Pre Plus was one of the best performers we tested, coming in right behind our overall best performer, the Droid. The Pre Plus’ color was accurate and fuller than the iPhone’s and not oversaturated like the Behold II and Nexus One. The color isn’t as accurate as the Droid’s, but it did show that it’s capable of displaying 24-bit color. Its level of backlight clouding was the second highest, next to the iPhone, but it produced the least amount of diffuse reflection of any phone.

Apple iPhone 3GS

The Apple iPhone 3GS achieved the highest brightness of any of the five phones we tested. Unfortunately, this resulted in it having the highest black level as well. This translated into a disappointingly low contrast ratio. The iPhone 3GS showed no evidence of false contouring and is capable of displaying 24-bit color. Reflection on sunny days is only a problem at extreme angles. It doesn’t have some of the glaring color problems that plagued the Nexus One, but its profuse backlight clouding means many of its colors look washed out.

HTC Nexus One by Google

The Nexus One achieved an incredible contrast ratio, afforded by its extremely low black level. This low black level is a result of HTC and Google’s decision to go with an OLED-based screen, instead of a traditional, LED-based screen. However, instead of delivering accurate, natural colors, the Nexus One oversaturates them, resulting in glaring color tint problems and inaccurate color reproduction. For example, red could possibly be confused with orange on the Nexus One. Also, false contouring is apparent in the Mars photo, lending evidence to a lack of 24-bit color support, and the phone’s extreme outdoor reflectance makes it difficult to operate on sunny days. Though some may prefer the screen’s ability to make colors pop in games and its high contrast ratio, don’t expect any natural color reproduction.

Samsung Behold II

The Samsung Behold II is the second OLED-based phone in our roundup. Not surprisingly, we saw not evidence of clouding when viewing a black screen in a completely dark room. Unfortunately, it continues the OLED trend set by the Nexus One: it has disappointing performance. Plagued by various color inaccuracies, oversaturation, color tint problems, and an inability to legibly display gray and white text on a black background, the Behold II had a terrible time trying to keep up with its competitors. Even its incredible, OLED-afforded contrast ratio couldn’t save it. Overall, the Behold II had the worst performance of the five phones we tested.

How we tested

We measured each display’s brightness, black level, and contrast ratio using the CS-200 and test patterns provided by DisplayMate. All phones were tested at their maximum brightness with full battery charges. All readings were conducted in a completely dark room.

Phone Name Resolution Brightness Black Level Contrast Ratio
Samsung Behold II 320×480 pixels 310 cd/M2 (At most) 0.0049 cd/m2 (At Least) 63265:1
Motorola Droid 480×854 pixels 410 cd/M2 0.17 cd/m2 2412:1
Apple iPhone 3GS 480×320 pixels 431 cd/M2 3.31 cd/m2 131:1
HTC Nexus One by Google 800×480 pixels 225 cd/M2 (At most) 0.0049cd/m2 (At Least) 46,000:1
Palm Pre Plus 320×480 pixels 320 cd/M2 0.46 cd/m2 628:1

“At least/At most” explanation:  True black can be represented as 0 candelas per square meter (cd/M2). Thanks to their OLED screens, the Nexus One and Behold II’s black levels were so low, the Konica Minolta CS-200 ChromaMeter wasn’t equipped to detect them. According to its specs, the CS-200 can only see black-level measurements as low as 0.005 candelas per square meter (cd/m2). Using simple logic, we can infer that both phones achieved, at most, a 0.0049 cd/m2 black level. Using more-sophisticated equipment, the guys at DisplayMate got a black-level reading of 0.0035 cd/m2 for the Nexus One. Given that our tested maximum brightness for the Nexus One was 225 cd/m2, we can hypothesize a contrast ratio of at least 46,000:1 and possibly more than 65,000:1 using DisplayMate’s black-level results for the Nexus One and 63,000:1 for the Behold II.

Test patterns All test pattern tests were conducted in a completely dark room.

White-level saturation: This test includes a number of rectangular blocks on a bright, white background. Peak white is represented by the block labeled 255. The closer a screen gets to displaying 255, the less likely it’ll be to not show certain colors when viewing a really bright screen.

Color scales: Tests the display’s ability to show 25 distinct intensity levels for each of the 10 primary colors, from black to peak brightness. A perfect showing would have each color with 25 distinct steps.

Color tracking: This screen tests the LCD’s ability to display the grayscale uniformly and accurately without any color tint problems.

RGBW smooth color ramp: This an excellent test for determining whether the LCD can display 24-bit color. If the scale is smooth, without visible “steps,” the display should be capable of 24-bit color. If not, it’s likely limited to 16-bit or possibly 18-bit color.

Fonts: We tested black, gray, and white fonts on different combinations of black, gray, and white backgrounds. Depending on how the phone handles things, certain combinations may affect the text’s legibility. Most of the phones had little problem displaying text, but the Behold II had an egregious white text on black problem.

<Displaymate Mobile’s white-level saturation test.

Real-world tests

Coca-Cola photo: A high-quality picture of a coke can can be used to test how close the phone can come to reproducing colors from the real world. We used a real coke can as reference. Though the Droid achieved the closest color approximation of the can, the Nexus One’s and Behold II’s cans looked more orange than red.

Mars photo: We used a picture of a sunset on Mars to test the display’s real-world false contouring threshold. The sky should appear to smoothly transition in color. If visible steps are noticeable, the phone has a false contouring problem. The Behold II and Nexus One had the most egregious offenses; the Palm Pre Plus’ sky looked nearly perfect.

Game: We used Fastlane Lite on the iPhone 3GS, Asphalt 5 Free on the Pre Plus, and Raging Thunder Lite on the Nexus One, Behold II, and Droid, to evaluate each phone’s color performance in a fast-moving game. The Nexus One and Behold II saw oversaturated colors; the Droid’s colors were pinpoint accurate.

Diffuse reflectance: Some screens are more reflective than others, but what matters most is how reflective they are under extreme conditions; you don’t get more extreme than a sunny day in San Francisco.The Pre Plus won this fight, with the iPhone coming in second.

number of view: 118

iPhone 3GS vs. Nexus One

Friday, 26. March 2010

It’s never too late to revisit two smartphones with some of the hottest hardware specs on the market. iFixit’s side-by-side breakdown of the internals of the Google Nexus One and Apple iPhone 3GS makes a compelling cost and feature argument for the Nexus One.

iFixit’s CEO Kyle Wiens sums it up nicely: “The Nexus One deserves more attention. Its hardware is really quite impressive, and yet no one seems to be buying it!” he said in a note sent out Thursday morning. (Though CNET’s Tom Krazit makes the case here that it’s not quite that simple.)

On the downside, if something goes awry internally, the Nexus One is up against a formidable infrastructure of Apple stores. “Our biggest beef with the Nexus One? There isn’t a parts supply chain for it yet, meaning all repairs have to go through HTC’s overpriced mail-in service,” Wiens said.

And a quick look at the silicon inside these phones shows how utterly absent Intel is in this space. In short, Samsung rules.

What follows below are two graphics excerpts from iFixit’s teardown.

Google Nexus One seems to have a decided cost of ownership advantage, according to iFixit

In the second graphic, note that much of the primary silicon is from Samsung. Even in the Nexus One with its Qualcomm Snapdragon chip, both the flash and RAM memory is supplied by Samsung.

Qualcomm may have the faster chip but with the iPhone&#39;s snappy interface, does anyone really notice?


number of view: 52

6 ways iPhone and Android users differ

Thursday, 25. February 2010

Posted by Philip Elmer-DeWitt

What smartphone click rates tell use about the people who own them

Android users are mostly guys. iPod touch owners are overwhelmingly young. And people who carry iPhones are way more likely to lust after an iPad.

Those are a few of differences that emerged from a opt-in survey of 963 smartphone and iPod touch owners conducted in February by AdMob, the mobile advertising company that Google snapped up in November for $750 million.

In a report issued Thursday morning, AdMob highlights six differences between owners of devices running Apple’s (AAPL) iPhone OS, Google’s (GOOG) Android OS and Palm’s (PALM) WebOS, each nicely illustrated with a color-coded bar chart. See below.

1. Guys and Droids. Maybe it’s the appeal of open source; maybe it was the whiff of homophobiain those Motorola Droid ads. For whatever reason, 73% of Android users are male, compared with 58% of webOS users, 57% of iPhone users and 54% iPod touch users.

2. Kids with iPods.  The iPod touch is a hit with the student crowd, which make sense given that Apple hands them out for free with the purchase of a Mac in its back-to-school promos. Based on the survey, 78% of iPod touch users are younger than 25, compared with 25% of iPhone users and 24% of Android and webOS users.

3. Bring on the apps. iPod touch users love their applications — especially the free ones. They download an average of 12 apps a month, 37% more apps than iPhone and Android users. They also spend a lot more time using them: 100 minutes a day, 25% more time than iPhone and Android users.

4. Paying the piper. When it comes to paid apps, iPhone users lead the pack. Half of them buy at least one paid app a month, compared with 21% of Android users, 24% of webOS users and 35% of iPod touch users.

5. Happy campers. Smartphone owners tend to favor their own brand, but some favor it more than others. 91% of iPhone users and 88% of iPod touch users would recommend their device, compared with 84% of Android users and 69% of webOS users. webOS users are nearly three and a half times more likely to not recommend their device than iPhone OS users.

6. Kindle vs. iPad. Steve Jobs may have been on to something when suggested last month that there was a ready market for the iPad in the 75 million people who already own iPhones or iPod touches. In the AdMob survey, 16% of iPhone users said they intend to purchase an iPad, compared with 11% of webOS users and only 6% of Android users. Android owners tended to favor — or perhaps they already owned — Amazon’s (AMZN) Kindle.

number of view: 44

Apple iPhone 3GS review: Same clothes, new feel

Tuesday, 13. October 2009

Introduction

The Apple iPhone 3GS is probably not the next revolutionary iPhone as you might have expected it. But the performance boost, the sharper camera with video and the purportedly improved battery life certainly make of the current iPhone (3GS or whatever it is called this year) a much more balanced smartphone, one that you could probably wave in front your geeky friends more proudly. Well, you’d still get the chilling disapproving look, but at least you won’t feel as embarrassed as you used to.

The truth about the iPhone is this – perhaps about 20 million people around the globe are quoted as having given in to the iPhone temptation ever since the frenzy started. Now, 2 years later, the rest of the modern world is already sick to death of hearing all about it.

Once ground-breaking, but still as controversial and inspiring as ever, the iPhone lineup has just received its latest offspring. Meet the iPhone 3GS, where “S” can mean a lot of things, but without a doubt covers all that’s needed for “Speed”.

Using last year’s design but boasting some extra powerful hardware, the iPhone 3GS is supposed to, and indeed is, running up to 2 times better than what Apple have offered us so far. This speed boost doesn’t bring substantial new capabilities to the table. Instead it’s more like the hardware catching up with what we can still call one of the most advanced and user-friendly touch user interfaces to-date (in the realm of GSM mobile phones, of course).

While the iPhone 3GS and the 3G are most obviously cut from the same cloth, you’d be glad to know that there are some differentiating factors that can perhaps be worth your cash:
iPhone 3GS advantages over iPhone 3G:

* A faster 600MHz CPU and double the RAM at 256MB
* Noticeably faster performance
* Faster network speeds of HSDPA 7.2Mbps
* 3.2 megapixel auto focus camera with VGA@30fps video recording, touch focus with subject tracking, macro mode from as close as 10 cm
* Double the storage space – 3GS is selling in 16GB and 32GB versions
* Digital compass with automatic map orientation in Maps app
* Better audio quality (as recorded and analyzed in our office)
* Louder loudspeaker results (with performance gains primarily in music playback)
* Purportedly better battery life
* Oleophobic display coating supposed to make fingerprints easier to clean
* Voice Control, speaker independent. Can be use to call a phone number, play music by song/album/artist name, shuffle music
* Built-in support for Nike+ jogging system
* TV-out outputs 480p instead 480i resolution
* Text-to-speech feature called VoiceOver is included in the new Accessibility menu
* System-wide Screen Zoom is also included in the Accessibility menu

Main disadvantages of iPhone 3GS (OS disadvantages not counted here):

* The new iPhone 3GS lacks the same novelty factor as its predecessors – the lack of design changes is a turn-down
* 3 megapixel camera with limited feature set hardly cuts it for a high-end device
* There’s still no flash or hardware shutter key for the camera
* Despite the upgrade, battery life is still generally poor (2-year old iPhone 2G are still doing way better)
* No videocalls functionality
* No FM radio
* No stereo speakers (or are we pushing it too far already?)

Since the iPhone 3GS is the first iPhone to come with the iPhone OS 3.0 factory preinstalled, we’ll most definitely have a detailed look in this review at the changes it brings about – no matter that iPhone 2G and 3G have both received the update for free.

Apple iPhone 3GS Apple iPhone 3GS Apple iPhone 3GS
The Apple iPhone 3GS

Where it stands today, the iPhone OS 3.0 is much more mature version of itself back in the day. Honestly, when we look at where it’s at now, we can only be amazed how limited in features it was when it all started a couple of years ago.

Apple iPhone 3GS Apple iPhone 3GS
Apple iPhone 3GS held in hand

But there’s a lot to cover today, so let’s not waste any more time. Join us as we go through the well known hardware and design and bear with us as we cover the iPhone OS 3.0, because it will get interesting, we promise.

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